- Orbis is a simple, yet powerful, weather app for OS X that lives in your menu bar.
- 1951 LEO I 'Lyons Electronic Office' was the commercial development of EDSAC computing platform, supported by British firm J. Lyons and Co.; 1955 MIT's Tape Director operating system made for UNIVAC 1103; 1955 General Motors Operating System made for IBM 701; 1956 GM-NAA I/O for IBM 704, based on General Motors Operating System; 1957 Atlas Supervisor (Manchester University) (Atlas.
Incredible music.
In the key of easy.
GarageBand is a fully equipped music creation studio right inside your Mac — with a complete sound library that includes instruments, presets for guitar and voice, and an incredible selection of session drummers and percussionists. With Touch Bar features for MacBook Pro and an intuitive, modern design, it's easy to learn, play, record, create, and share your hits worldwide. Now you're ready to make music like a pro.
Start making professional‑sounding music right away. Plug in your guitar or mic and choose from a jaw‑dropping array of realistic amps and effects. You can even create astonishingly human‑sounding drum tracks and become inspired by thousands of loops from popular genres like EDM, Hip Hop, Indie, and more.
More sounds, more inspiration.
Plug in your USB keyboard and dive into the completely inspiring and expanded Sound Library, featuring electronic‑based music styles like EDM and Hip Hop. The built‑in set of instruments and loops gives you plenty of creative freedom.
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The Touch Bar takes center stage.
The Touch Bar on MacBook Pro puts a range of instruments at your fingertips. Use Performance view to turn the Touch Bar into drum pads or a one-octave keyboard for playing and recording.
Plug it in. Tear it up.
Plug in your guitar and choose from a van-load of amps, cabinets, and stompboxes.
Design your dream bass rig.
Customize your bass tone just the way you want it. Mix and match vintage or modern amps and speaker cabinets. You can even choose and position different microphones to create your signature sound.
Drumroll please.
GarageBand features Drummer, a virtual session drummer that takes your direction and plays along with your song. Choose from 28 drummers and three percussionists in six genres.
Shape your sound. Quickly and easily.
Whenever you're using a software instrument, amp, or effect, Smart Controls appear with the perfect set of knobs, buttons, and sliders. So you can shape your sound quickly with onscreen controls or by using the Touch Bar on MacBook Pro.
Look, Mom — no wires.
You can wirelessly control GarageBand right from your iPad with the Logic Remote app. Play any software instrument, shape your sound with Smart Controls, and even hit Stop, Start, and Record from across the room.
Jam with drummers of every style.
Drummer, the virtual session player created using the industry's top session drummers and recording engineers, features 28 beat‑making drummers and three percussionists. From EDM, Dubstep, and Hip Hop to Latin, Metal, and Blues, whatever beat your song needs, there's an incredible selection of musicians to play it.
Each drummer has a signature kit that lets you produce a variety of groove and fill combinations. Use the intuitive controls to enable and disable individual sounds while you create a beat with kick, snare, cymbals, and all the cowbell you want. If you need a little inspiration, Drummer Loops gives you a diverse collection of prerecorded acoustic and electronic loops that can be easily customized and added to your song.
Powerful synths with shape‑shifting controls.
Get creative with 100 EDM- and Hip Hop–inspired synth sounds. Every synth features the Transform Pad Smart Control, so you can morph and tweak sounds to your liking.
Learn to play
Welcome to the school of rock. And blues. And classical.
Get started with a great collection of built‑in lessons for piano and guitar. Or learn some Multi‑Platinum hits from the actual artists who recorded them. You can even get instant feedback on your playing to help hone your skills.
Take your skills to the next level. From any level.
Choose from 40 different genre‑based lessons, including classical, blues, rock, and pop. Video demos and animated instruments keep things fun and easy to follow.
Teachers with advanced degrees in hit‑making.
Learn your favorite songs on guitar or piano with a little help from the original recording artists themselves. Who better to show you how it's done?
Instant feedback.
Play along with any lesson, and GarageBand will listen in real time and tell you how you're doing, note for note. Track your progress, beat your best scores, and improve your skills.
Tons of helpful recording and editing features make GarageBand as powerful as it is easy to use. Edit your performances right down to the note and decibel. Fix rhythm issues with a click. Finesse your sound with audio effect plug‑ins. And finish your track like a pro, with effects such as compression and visual EQ.
Go from start to finish. And then some.
Create and mix up to 255 audio tracks. Easily name and reorder your song sections to find the best structure. Then polish it off with all the essentials, including reverb, visual EQ, volume levels, and stereo panning.
Take your best take.
Record as many takes as you like. You can even loop a section and play several passes in a row. GarageBand saves them all in a multi‑take region, so it's easy to pick the winners.
Your timing is perfect. Even when it isn't.
Played a few notes out of time? Simply use Flex Time to drag them into place. You can also select one track as your Groove Track and make the others fall in line for a super‑tight rhythm.
Polish your performance.
Capture your changes in real time by adjusting any of your software instruments' Smart Controls while recording a performance. You can also fine‑tune your music later in the Piano Roll Editor.
Touch Bar. A whole track at your fingertips.
The Touch Bar on MacBook Pro lets you quickly move around a project by dragging your finger across a visual overview of the track.
Wherever you are, iCloud makes it easy to work on a GarageBand song. You can add tracks to your GarageBand for Mac song using your iPhone or iPad when you're on the road. Or when inspiration strikes, you can start sketching a new song idea on your iOS device, then import it to your Mac to take it even further.
GarageBand for iOS
Play, record, arrange, and mix — wherever you go.
GarageBand for Mac
Your personal music creation studio.
Logic Remote
A companion app for Logic Pro.
Warrior Kings | |
---|---|
Developer(s) | Black Cactus, Zonic |
Publisher(s) | Microïds, Feral Interactive |
Designer(s) | Dave Morris, Charlie Bewsher, Steven Bristow |
Platform(s) | Windows, Mac OS, Mac OS X |
Release | 2002, 2003 (Mac) |
Genre(s) | Real-time strategy |
Mode(s) | Single player, Multiplayer |
Warrior Kings is a real-time strategyvideo game, developed by Black Cactus and published by Microïds in 2002. It was published for the Mac OS X the following year by Feral Interactive. The game, set in a fantasy medieval world, focuses on the concepts of pagan tribalism, renaissance enlightenment, and imperialist theocracy.
Development[edit]
Your personal music creation studio.
Logic Remote
A companion app for Logic Pro.
Warrior Kings | |
---|---|
Developer(s) | Black Cactus, Zonic |
Publisher(s) | Microïds, Feral Interactive |
Designer(s) | Dave Morris, Charlie Bewsher, Steven Bristow |
Platform(s) | Windows, Mac OS, Mac OS X |
Release | 2002, 2003 (Mac) |
Genre(s) | Real-time strategy |
Mode(s) | Single player, Multiplayer |
Warrior Kings is a real-time strategyvideo game, developed by Black Cactus and published by Microïds in 2002. It was published for the Mac OS X the following year by Feral Interactive. The game, set in a fantasy medieval world, focuses on the concepts of pagan tribalism, renaissance enlightenment, and imperialist theocracy.
Development[edit]
Warrior Kings started life at the back-end of Eidos plc's title: Plague, the first large-scale full 3D strategy title featured at E3/LA in 1997. Plague was originally designed by Dave Morris from a concept by Ian Livingstone, and the technology was designed and developed by Sam Kerbeck. When Eidos closed the internal game development division at its corporate HQ in 1999, the Plague team transferred to a new company, Black Cactus, which continued to develop the game, now titled Warrior Kings, initially with investment from Eidos. With the winding-up of Black Cactus in January 2005, rights in the game reverted to Dave Morris.
Creative Director Jamie Thomson said historical events provided the inspiration for the game, which made the game world 'much more fully realised and logically consistent'.[1]
Critical reception[edit]
In The Video Games Guide, critic Matt Fox described the game as 'ambitious' with 'true 3D environments', but criticized the overall gameplay and AI interaction.[2]
Gameplay[edit]
There are three different paths to choose in this game: 'Pagan', 'Imperial' and 'Renaissance', each with its own unique values, style of war, and storyline.
Plot[edit]
Aequitas Orbis Mac Os Catalina
The story revolves around Artos, the young son of Baron Amalric of Cravant, a small fiefdom within the Holy Empire, the dominant power in a world called Orbis. The Holy Empire is a theocratic state (seemingly an amalgamation of the Roman Empire, Holy Roman Empire and the Papal States) devoted to a deity called 'The One God'. It is ruled by a spiritual and militant leader, the Patriarch and the Holy Protector respectively. The new Patriarch, Icthyus Granitas, is cruel and corrupt and the Holy Protector is nothing more than his henchman. As soon as he came to power he began accusing all those who spoke against his rule with false charges of heresy and treason to the state. These lords either changed their minds overnight about the Patriarch or disappeared entirely.
Cravant is one such state. On the first level of the game, Cravant is invaded by the Empire, who kill Artos's father on a trumped up charge of treason and raze the city. Artos flees with a small band of loyal soldiers across the sea to Angland (a fictionalised England) where he plots his revenge against the Empire.
From there, the player can decide how they do this. There are three 'alignments' that the player can choose from that are listed below. These are Pagan, Imperial and Renaissance.
The Pagan path[edit]
The Pagan path is one of superstition, witchcraft, and nature worship. Pagan war involves cheap mass-produced units in combination with indirect damage to one's opposition. The successful pagan player is one who tests enemy borders on a regular basis and then moves to overwhelm it while not counting the cost. Pagan signature units are its demons and witches, all of which have a series of secondary powers and spells to employ against their foes. Once they have become suitably advanced the Pagans may construct a Wickerman and summon a demon called Abaddon, a powerful AI controlled unit that can cause a lot of damage before being destroyed.
The Imperial path[edit]
Imperial warfare involves expensive, well-armoured troops and strong fortifications. The successful Imperial player waits and watches behind thick, protective walls until the enemy makes a critical error, then punishes them for it. Signature units for the Imperials are its Priests, Bishops and Inquisitors, who can pray at churches to activate 'Acts of God' to unleash upon their enemies. As with the Pagans, the Imperials can build an Archangel Statue later on in the game and summon an Archangel named the Sword of God, who acts in a similar fashion to Abaddon.
The Renaissance path[edit]
The path of the Renaissance is one of human ingenuity and humanity. The Renaissance means giving up some offensive and defensive capability, but with it comes outstanding economy and powerful siegecraft. The Renaissance player knows the enemy and adjusts accordingly. Renaissance players are made unique by their access to gunpowder units, such as gunners and cannons. Though they do not have a demon or angel to aid them, Renaissance players can construct a series of siege engines such as trebuchets, mangonels and even primitive rocket launchers that more than compensate for this loss.
Military power[edit]
Winning in 'Warrior Kings' is not about who has more troops but rather who has better tactics. From higher ground arrows travel farther, flat ground allows mounted troops to move faster.
Aequitas Orbis Mac Os Download
Troop formation is also a factor; troops will gain more attack power in a vanguard, move faster in a pillar, cover more ground in a line, and balance damage to them better in an orb.
Sequel[edit]
In 2003, the game was followed up by a sequel, Warrior Kings: Battles.[2]
References[edit]
Aequitas Orbis Mac Os Sierra
- ^Morris, Dave (2004). The Art of Game Worlds. The Ilex Press Ltd. p. 60. ISBN9781904705345.
- ^ abFox, Matt (2013). The Video Games Guide: 1,000+ Arcade, Console and Computer Games, 1962-2012. McFarland. p. 321. ISBN9781476600673.
External links[edit]
- Warrior Kings at MobyGames
- Warrior Kings: Battles at MobyGames